| Abstract | .... 2 | |
| 1 | Introduction | .... 2 |
| 2 | An and-or-parallel logic programming language | .... 3 |
| 3 | Branching world model/Eager copying | .... 4 |
| 3.1 | Non-labelled | .... 4 |
| 3.2 | Labelled | .... 5 |
| 4 | Vector model/Lazy copying | .... 6 |
| 4.1 | Colors and vectors | .... 6 |
| 4.2 | Derivation | .... 9 |
| 5 | Comparison | .... 11 |
| 6 | Optimization/Parallelzing the vector model | .... 12 |
| 7 | CCL implementation | .... 13 |
| References | .... 14 | |
| End | .... 15 |
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