| Abstract | .... 2 | |
| 1 | Introduction | .... 2 |
| 2 | Programming in KL1 | .... 4 |
| 2.1 | GHC and KL1 | .... 4 |
| 2.2 | Object-Oriented Programming Style | .... 4 |
| 3 | Parallel Object-Oriented Language A'UM | .... 6 |
| 4 | Class and Object | .... 7 |
| 4.1 | Class | .... 7 |
| 4.2 | Object | .... 8 |
| 4.3 | Object Life | .... 9 |
| 4.4 | Mutable and Immutable Objects | .... 10 |
| 5 | Other Basic Notions | .... 10 |
| 5.1 | Name Association | .... 10 |
| 5.2 | Stream Merging | .... 11 |
| 5.3 | Macro Expansion | .... 12 |
| 6 | Method | .... 13 |
| 6.1 | Stream Connection | .... 13 |
| 6.2 | Message Sending | .... 13 |
| 6.3 | Message Delegation | .... 15 |
| 6.4 | Volatile Object Creation | .... 16 |
| 7 | Modularization | .... 19 |
| 7.1 | Class Inheritance | .... 19 |
| 7.2 | Method Wrapping | .... 20 |
| 8 | Abstract Machine | .... 21 |
| 8.1 | Abstract Instruction Set | .... 21 |
| 8.2 | Primitive Messages | .... 22 |
| 8.3 | Primitive Classes | .... 22 |
| 9 | Implementing A'UM outo KL1 | .... 23 |
| 9.1 | Message Sending | .... 23 |
| 9.2 | Unification Failure Handling | .... 23 |
| 10 | Related Works | .... 25 |
| 11 | Current and Future Works | .... 25 |
| References | .... 26 | |
| AppendixA Examples in A'UM | .... 27 | |
| End | .... 32 |
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